Photo 19 Jul 59 notes Lemontree — the University of Huddersfield’s Gamified Library
The UK’s University of Huddersfield has an innovative library program: Lemontree. This game rewards students for using the library: once they sign up, their library card automatically accrues points and badges based on what they do, from each walk-in, to each checkout, to each article downloaded. It’s important to note, from a privacy concern, that the game is entirely opt-in; no students have to participate.
Walk in early, you might win the “Early Bird Badge.” Check out ten books, you get the “Strongman.” There’s a constantly updating leaderboard on their website and the academic schools are pitted against each other: as of July, 2013, Music, Humanities and Media (yay Humanities!) is out front with Business snapping at their heels. 
As the student uses the library more and more, their own eponymous lemon tree grows from a sappling to fruiting tree, and the badge for their library card goes from shivery cold to flaming hot.
The game’s developers, themselves Huddersfield alums, blog about their design at librarygame.tumblr.com. According to their page, two more UK academic libraries have signed on to give Lemontree a try. 
All images are screenshots from the University of Huddersfield’s Lemontree website.

Lemontree — the University of Huddersfield’s Gamified Library

The UK’s University of Huddersfield has an innovative library program: Lemontree. This game rewards students for using the library: once they sign up, their library card automatically accrues points and badges based on what they do, from each walk-in, to each checkout, to each article downloaded. It’s important to note, from a privacy concern, that the game is entirely opt-in; no students have to participate.

Walk in early, you might win the “Early Bird Badge.” Check out ten books, you get the “Strongman.” There’s a constantly updating leaderboard on their website and the academic schools are pitted against each other: as of July, 2013, Music, Humanities and Media (yay Humanities!) is out front with Business snapping at their heels. 

As the student uses the library more and more, their own eponymous lemon tree grows from a sappling to fruiting tree, and the badge for their library card goes from shivery cold to flaming hot.

The game’s developers, themselves Huddersfield alums, blog about their design at librarygame.tumblr.com. According to their page, two more UK academic libraries have signed on to give Lemontree a try. 

All images are screenshots from the University of Huddersfield’s Lemontree website.

  1. caitlynnmmiller reblogged this from thepinakes
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  6. chrischelberg reblogged this from geekedlibrarian and added:
    I like the idea, and the opt-in nature of it, but I can’t help wondering about the quality of the anonymity of the...
  7. catsplaining reblogged this from geekedlibrarian
  8. geekedlibrarian reblogged this from latefees
  9. catscardigansbooks reblogged this from americanlibraryassoc and added:
    Our library is going to try and implement some gamification into our services, and I think this is an interesting...
  10. booksavvy reblogged this from americanlibraryassoc
  11. americanlibraryassoc reblogged this from thepinakes
  12. cbsundance reblogged this from thepinakes and added:
    Um, I love this?
  13. thehannahmachine reblogged this from thepinakes
  14. thepinakes reblogged this from missrumphiusproject and added:
    Reblogging for Kat’s commentary. Something to think about.
  15. missrumphiusproject reblogged this from thepinakes and added:
    You’re right, it is for college students, and that does make a difference. Or does it?You’re also right to say that our...
  16. genebrarian reblogged this from thepinakes and added:
    Love the idea. Great spin on a “loyalty programme”

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